Much of the media has spent the past week enthralled by the mysterious disappearance of a privately owned submersible that apparently imploded during a trip to see the shipwrecked Titanic.
I wanted to share what appears to be a novel take, but one that I feel is quite important.
The disappearance of OceanGate’s Titan submersible, and the ample resources deployed to find the vessel and its five passengers, has prompted criticism of the “extreme tourism” industry — typically high-cost treks taken by the wealthy or well-connected to some of the most dangerous areas of our planet (and beyond).
As people consider safer ways to explore, I can’t help but think this terrifying scenario is precisely why the concept of a metaverse — that is, a virtual world reachable through some kind of wearable device — will never die. I was glad to see this referenced, albeit seemingly as an afterthought, in Axios this week.
James Petrick, a professor at Texas A&M who studies tourism and recreation, told Axios that the metaverse is a good alternative for thrill-seekers.
“It takes the death out of it but still gives you the excitement,” he said.
I’ve been writing about the emerging world of virtual reality on The ReidOut Blog for over a year now. And I’ve also written about why the idea holds valence, even as its most vocal proponent — Meta owner Mark Zuckerberg — has seemed to struggle getting his plans off the ground (to the delight of many of his critics).
But I think the Titan’s frightening disappearance is as good a time as any to reiterate why there’s a need for something that so many people seem inclined to dismiss these days.
As I see it, as long as there are people willing to pay hundreds of thousands of dollars to visit the remote corners of our planet, there will always be a demand — expressed or not — for safer, cheaper and more widely accessible methods of getting there.








